U.S.S. Yorktown

Class and Type: Frontier-class Strike Cruiser
Commissioning Date: December 15, 2372

Hull Systems

 Size: 7
 Length: 545.38 meters
 Beam: 350.25 meters
 Height: 102.02 meters
 Decks: 21
 Mass: 4,000,000 metric tonnes
 SU's Available: 3,350
 SU's Used: 2,750
 
 Hull:
 Outer:                                                                                                                                        28
 Inner:                                                                                                                                         28

 Resistance:
 Outer Hull: 10                                                                                                                            12
 Inner Hull: 10                                                                                                                             12
 Ablative Armor: 1500                                                                                                                200  

 Structural Integrity Field:
 Main: class 6 [Protection 90/130]
 Backup: class 6 [Protection 50]
 Backup: class 6 [Protection 50]
 Emergency: class 7 [Protection 60]

 Specialized Hull 
 Atmospheric capable (Saucer)
 Planet fall  (Saucer)
 Sensor Reflective Hull

Personnel Systems:

 Crew/Passengers/Evac: 450/3000/6000

 Crew Breakdown:
 Branch:
 
 Command: 16
 Operations:
  Engineering/Technical: 14
  Operations, General: 28
  Security/Tactical: 18
 Science:
  Medical/Support: 12
  Science/Research: 14
  Officers/Enlisted: 71
 Marines:
  Command: 6
  Standard/Soldiers: 42
  Specialized/Demolitions: 12
  RRT: 24

 Roster
 CO: Commodore Kyle A. Roberts
 XO: Captain Kirtsyn Castelli
 OPS: Commander Velok
 TACTICAL: Lt. Commander Crimm Danos
 CMO: Dr. Kulei Esleen
 CONN: Lt. Elisandro Perez
 SCIENCE: Lt. Muaryn
 INTELL: Lt. Jespra On'an
 ENGINEERING: Chief Petty Officer Augulis Paquab
 
 THEORETICAL: Commander Arix
 MARINES: Major Kal Norvohl

 
 Crew Quarters
 Spartan: 200
 Basic: 500
 Expanded:  200
 Luxury: 50
 Unusual: 20

 Environmental Systems
 Basic Life Support: [12 Power/Round]
 Reserve Life Support: [6 Power/Round]
 Emergency Life Support: (48 Emergency Shelters)
 Gravity: [4 Power/Round]
 Consumables: 3 Years
 Food Replicators [8 Power/Round]
 Industrial Replicators
  Type: Network of Small Replicators [2 Power/Round]
  Type: 3 Large Units [2 Power/replicator/Round]
 Medical Facilities: 9
 EMH: Mark IV
 Recreation Facilities: 6
 Personnel Transports: Turbolifts, Jefferies Tubes
 Fire Suppression System: [1 Power/Round when active]
 Cargo Holds: 125,000 cubic Meters
  Locations: Saucer Port, Saucer Starboard 15 other Locations
 Escape Pods:
  Number: 180
  Capacity: 8  persons per pod

Propulsion Systems
 
 Warp Drive
 Nacelles: Type 6E9
 Speed: 8.0/9.7/9.98
 PSI: Type J (25-48 Hours)

 Impulse Engines
 Type: Class 8 (.75c/.95c) 64 power
 Acceleration uprating:  Class Gamma
 Location: Aft, Port Starboard Saucer. SLAM retractable mounted aft Dorsal Engineering hull
 Reaction Control System:
 Impulse Thrusters: 8 [2 Power/Round]

 
Power Systems

 Warp Engine
 Type: Class 13/S (generates 750 power per round)
 Location: Engineering hull
 Impulse Engines: 175
 Auxiliary Power: 128
 Emergency Power: Type F
 Quantum Flux Collimators: 250/250 (Per unit)
 EPS/TPS: Power Flow, +500 Power transfer/Rounds
 
 Standard Usable Power: 1000

Operations Systems

 Bridge: Saucer Dorsal (Submerged)
 Auxiliary Control Rooms: Sub-Bridge, Deck 15 aft saucer
 Separation System: Standard, needs Starbase to reunite.

 Computers (Bio-Neural)
 Core 1: Saucer, Port [5 Power/Round]
 Core 2: Saucer, Starboard [5 Power/Round]
 Core 3: Engineering, Port [5 Power/Round]
 Core 4: Engineering, Starboard [5 Power/Round]
 Uprating: Class Beta (+2) [2 Power/computer/round]
 ODN

 Navigational Deflector
 Range: 10/20,000/50,000/150,000
 Accuracy: 5/6/8/11
  Location: Forward Engineering Hull, Ventral saucer
  Auxiliary Deflector: Ventral Saucer, forward
 
 Sensor Systems
 Long-Range Sensors:
  Range package: Type 8
  High Resolution: 6 Lightyears (.5/.6-1.0/1.1-4.5/4.6-6.0)
  Low Resolution: 18 Lightyears (1/1.1-6.5/6.6-13.5/13.6-18)
  Strength Package: 10
  Gain Package: Class Gamma
  Coverage: 3,000 additional Substances
 Lateral Sensors:
  Strength Package: 10
  Gain Package: Class Gamma +3
  Coverage: 3,000 Additional substances
 Navigational Sensors:
  Strength Package: 10
  Gain Package: Class Gamma +3
 
 Probes: 100

 Sensor Skill:

 Flight Control Systems
 Autopilot: Shipboard (Flight Control) 4, Coordination 3 [1 Power/Round in use] 15
  Main:  Class 3 (+2) [2 Power/Round]
  Backups: 2
 Interial Dampening Field:
  Main
   Strength: 9 [3 Power/Round]
   Number: 4
  Backup
   Strength: 9 [2 Power/Round]
   Number: 4
  Attitude Control: [2 Power/Round]
 
 Communications Systems
 Type: Class 10
  Strength: 10
  Security: -5
  Basic Uprating: Class Epsilon
 Emergency Communications: Yes [2 Power/Round]
 Holocommunications: Yes

 Tractor Beams
 Emitter: Class Delta [3 Power/Strength used /Round]
  Accuracy: 4/5/7/10
  Location: Forward Dorsal
 Emitter: Class Delta [3 Power/Strength used /Round]
  Accuracy: 4/5/7/10
  Location: Aft Dorsal
 Emitter: Class Delta [3 Power/Strength used /Round]
  Accuracy: 4/5/7/10
  Location: Forward Ventral
 Emitter: Class Delta [3 Power/Strength used /Round]
  Accuracy: 4/5/7/10
  Location: Aft Ventral
 Emitter: Class Alpha [3 Power/Strength used/Round]
  Accuracy: 5/6/8/11
  Location: One in each Shuttlebay

 Transporter
 Type: Personnel [5 Power/use]
  Pads: 6
  Emitter/Receiver Array: Personnel Type 6 [40,000 Km range]
  Energizing/Transition Coils: class 1 (Strength 9)
  Number And Location: 4 In saucer, 2 in engineering hull
 Type: Emergency [7 Power/use]
  Pads: 24
  Emitter/Receiver Array: Emergency Type 3 [15,000 km]
  Energizing/Transition Coils: class 1 (Strength 9)
  Number And Location: 4 in Saucer, 2 in Engineering hull
 Type: Cargo [4 Power/use]
  Pads: 400 kg
  Emitter/Receiver Array: Cargo Type 3 [40,000 km]
  Energizing/Transition Coils: class 1 (Strength 9)
  Number and Location: 5 in Saucer, 3 in Engineering hull
 
 

 Cloaking Device: None
 Para-Dynamic Hull Holo-emitters
 Interphase Generator
 
 Security Systems
 Rating: 5
 Anti Intruder System: Yes [2 Power/Round]
 Internal Force Fields: [1 Power/3 Strength]

 Science Systems
 Rating 3 (+2)
 Specialized Systems: 3
 Laboratories: 20

Tactical Systems

 Saucer Dorsal Forward Port Phaser Array 1
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Port Forward
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam
 
 Saucer Dorsal Forward Starboard Phaser Array 1
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Starboard  Forward
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam
 
 Saucer Dorsal Forward Port Phaser Array 2
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Port Forward
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Dorsal Forward Port Phaser Array 2
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Port Forward
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Dorsal Aft Port Phaser Array 1
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Port Aft
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Dorsal Aft Starboard Phaser Array 1
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Starboard Aft
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Dorsal Aft Port Phaser Array 2
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Port Aft
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Dorsal Aft Starboard Phaser Array 2
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 180 ( Up to 4 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Dorsal Aft Starboard
 Firing Arc: 270 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Ventral Port Phaser Array
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 200 (Up to 5 Per Shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Ventral Port
 Firing Arc: 360 degrees Ventral
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Ventral Starboard Phaser Array
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 200 (Up to 5 Per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Saucer Ventral Starboard
 Firing Arc: 360 degrees Ventral
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Engineering Ventral Phaser Array
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 100 (Up to 3 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Engineering Ventral
 Firing Arc: 360 degree's Ventral
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Engineering Dorsal Phaser Array
 Type: XII
 Damage:  220 [22 Power]
 Number of Emitters: 225 (Up to 5 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Engineering Dorsal
 Firing Arc: 360 degree's Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Engineering Dorsal Aft Phaser Array
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 100 (Up to 3 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Engineering Dorsal, aft
 Firing Arc: 270 degrees Dorsal
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Engineering Ventral , Aft Phaser Array
 Type: XI
 Damage:  220 [22 Power]
 Number of Emitters: 100 (Up to 3 per shot)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Engineering Ventral, aft
 Firing Arc: 270 degrees ventral
 Firing Modes: Standard, Continuous, Pulse, Wide-Beam

 Saucer Port Phaser G Cannon (Dorsal)
 Type: X Pulse/ Phalanx Phaser G
 Damage:  250 [25 Power]
 Number of Emitters: 200 (up to 7 Shots per Round)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Port Central Dorsal bridge module (Retractable housing)
 Firing Arc: 360 degree's
 Firing Modes: Standard,  Wide-Beam, Phalanx

 Saucer  Starboard Phaser G Cannon (Dorsal)
 Type: X Pulse/ Phalanx Phaser G
 Damage:  250 [25 Power]
 Number of Emitters: 200 (up to 7 Shots per Round)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Starboard Central Dorsal bridge module (Retractable housing)
 Firing Arc: 360 degree's
 Firing Modes: Standard,  Wide-Beam, Phalanx
 

 Saucer Port Phaser G Cannon (Ventral)
 Type: X Pulse/ Phalanx Phaser G
 Damage:  250 [25 Power]
 Number of Emitters: 200 (up to 7 Shots per Round)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Port Central Ventral bridge module (Retractable housing)
 Firing Arc: 360 degree's
 Firing Modes: Standard,  Wide-Beam, Phalanx
 
 

 Saucer Starboard Phaser G Cannon (Ventral)
 Type: X Pulse/ Phalanx Phaser G
 Damage:  250 [25 Power]
 Number of Emitters: 200 (up to 7 Shots per Round)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Starboard Central ventral bridge module (Retractable housing)
 Firing Arc: 360 degree's
 Firing Modes: Standard,  Wide-Beam, Phalanx

 
 Nacelle, Aft Port Phaser G Cannon
 Type: X Pulse/ Phalanx Phaser G
 Damage:  250 [25 Power]
 Number of Emitters: 200 (up to 7 Shots per Round)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Aft Port Nacelle (Retractable Housing)
 Firing Arc: 360 degree's
 Firing Modes: Standard,  Wide-Beam, Phalanx

 Nacelle, Aft Starboard Phaser G Cannon
 Type: X Pulse/ Phalanx Phaser G
 Damage:  250 [25 Power]
 Number of Emitters: 200 (up to 7 Shots per Round)
 Auto-Phaser Interlock: 3/4/6/9
 Range: 10/30,000/100,000/300,000
 Location: Aft Starboard Nacelle (Retractable housing)
 Firing Arc: 360 degree's
 Firing Modes: Standard,  Wide-Beam, Phalanx

 Port Forward Torpedo Launcher (High-Yield)
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 10
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering forward, port
 Firing Arc: Forward, but are self-guided

 Starboard Forward Torpedo Launcher (High-Yield)
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 10
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering forward, starboard
 Firing Arc: Forward, but are self-guided

 Port Aft Torpedo Launcher (High-Yield)
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 10
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering 'Spine', aft port
 Firing Arc: Aft but are self-guided

 Starboard Aft Torpedo Launcher (High-Yield)
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 10
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering 'Spine', aft starboard
 Firing Arc: Aft but are self-guided
 
 Port Ventral Torpedo Launcher, Forward
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 6
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering ventral bottom, Forward port
 Firing Arc: Forward, but are self-guiding

 Starboard Ventral Torpedo Launcher, Forward
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 6
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering ventral bottom, Forward starboard
 Firing Arc: Forward, but are self-guiding

 Port Ventral Torpedo Launcher, Aft
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 6
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering Ventral bottom, aft port
 Firing Arc: Aft but are self-guided

 Starboard Ventral Torpedo Launcher, Aft
 Standard Load: Type II Photon Torpedo (200 Damage), Mark 1 Quantum Torpedo (400)
 Spread: 6
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [20 + 5 per torpedo fired]
 Location: Engineering Ventral bottom, aft starboard
 Firing Arc: Aft but are self-guided

 *Chain Reaction Pulsar
 Standard Load:  Reaction Pulsar Device (400 Damage, accumulating **)
 Spread: 1
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: [50+10 per shot]
 Location: Saucer, Retractable expanded module
 Firing Arc: Forward or Aft, but is Self-guiding
 

 Port Missile Rack, Dorsal
 Standard Load: Type I Anti-Matter Missile (100 Damage), Type IV Ultritium (600 Damage)
 Spread: 20/10/5
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: Independent Power Source incorporated into the rack
 Location: Engineering Dorsal,
 Firing Arc: Forward or Aft, but is Self-guiding

 Starboard Missile Rack, Dorsal
 Standard Load: Type I Anti-Matter Missile (100 Damage), Type IV Ultritium (600 Damage)
 Spread: 20/10/5
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: Independent Power Source incorporated into the rack
 Location: Engineering Dorsal, starboard
 Firing Arc: Forward or Aft, but is Self-guiding

 Port Missile Rack, Ventral
 Standard Load: Type I Anti-Matter Missile (100 Damage), Type IV Ultritium (600 Damage)
 Spread: 20/10/5
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: Independent Power Source incorporated into the rack
 Location: Engineering Ventral, Port
 Firing Arc: Forward or Aft, but is Self-guiding

 Starboard Missile Rack, Ventral
 Standard Load: Type I Anti-Matter Missile (100 Damage), Type IV Ultritium (600 Damage)
 Spread: 20/10/5
 Range: 15/350,000/1,500,000/4,050,000
 Targeting System: Accuracy 3/4/6/9
 Power: Independent Power Source incorporated into the rack
 Location: Engineering Ventral, Starboard
 Firing Arc: Forward or Aft, but is Self-guiding

 Torpedoes Carried: 500 + 50 Tri-Cobalt Torpedoes (750 Damage) 22 Cobalt -Thorium Devices  1250 Damage)

 Shields (Forward, Aft, Port, Starboard)
 Shield Generator: Class 7 (1300 Protection)
 Shield Grid: Type C (50% increase)
 Subspace Field Distortion Amplifiers: Class Theta (400 threshold)
 Backup Shield Generators: 4 (1 per shield)
 Regeneration: Class 4 (regenerates 50 protection per round, shield recharge time of 20 seconds) [1
 power/point regenerated/round]

 Auto-Destruct System

Auxiliary Space Craft Systems

 Shuttlebay(s): Capacity for 35 size worth of ships
 Standard Compliment: 1 Venture class Scout, 12 Shuttles, 1 Advanced Shuttle, 6 Shuttlepods, 1
 Runabout U.S.S. Potomac NCC-72143
 Locations: Aft Engineering, Aft Saucer
 Captains Yacht: No (Specialized Assualt/Infiltration Vehicle, Rouge class Gunship U.S.S.  Chupacabras)
 
 
 

 
Description and Notes:
 Fleet Data: The Frontier project was developed in the Mid-2360's as an answer to the growing Romulan threat in the Beta Quadrant theater.  Based off the Freedom Project of the Early 24th Century and the proposed Nova class of Strike Cruisers, the Frontier class went through several revisions and prototypes before arriving at the final design destined for the USS Frontier NX-74356 in 2371.

Soon afterward, the USS Yorktown, NCC-1717-D was constructed as a successor to the Ambassador class Yorktown-C lost in 2371, and was launched on December 15, 2372 from Beta Antares Shipyards. It would be wrong not to mention that many design innovations of the improved Strike Cruiser design were incorporated into the ever tested Prometheus class of vessels. Under command of Starfleet Veteran and former commander of the legendary Yorktown-C, Captain Kyle Roberts was quick to offer insight into the new Frontier project. Consequently he had his own hand in it's development, since his Theoretical Engineer was a integral part of the development of the ship. Specifically the T/Mara warp system covered later in this section.

The Yorktown incorporates a multi-tude of advanced and experimental technologies. Included are regenerative shielding, 'Phalanx' phaser G blisters, para-dynamic holo network emitters, tetryon plasma warp system to name a few.  It's covered array of  type 11 (XI) emitters which are strategically and ominously placed in multi-redundant 'Uni Directional' phaser system, developed specifically for the Frontier Project. The System incorporates 8 individual class 5 type XI phaser strips on the dorsal saucer, 2 larger class 7 emitters on the ventral Saucer. Each strip is coordinated to provide maximum fire arcs and volleys in a proverbial 'wave' of phaser firepower. While the Emitters are no more powerful then a Sovereign class type 12 (XII) arrays, they can lay a minimal fire arc of at least 5 to 6 Phaser blasts to port, starboard and fore with constant cooling and regenerative capacitors allowed by the advanced TPS power conduits. This is only describing the main saucer phasers, not including the 4 other emitters and the 6 Gattling Phaser Blisters placed in retractable housings.

'Phalanx' phaser G blisters are essentially heavily modified type 10 (X) emitters designed to fire 4 times with a single measurable unit of power. The result is a fast targeting/fireing phaser 1.5 times the power of the Standard Type 10 emitters, nearing the destructive power of Type 13 Starbase emitters. Originally developed by the Hydrans during the Lost colony expansions, this technology found it's way into Starfleets arsenal thanks to the Mirak alliance of the 23rd century and the advent of Pulse Phasers for the Defiant Project. Although functionally and systematically different then Pulse Phaser turrets, Phaser G's are often confused with Pulse Phasers by all but the most naive of officers and cadets. This point defense system is invaluable in missile, fighter and projectile defense.

Projectile equipment on the Frontier class consists of 8 Multi-purpose Torpedo Launchers, 4 Forward located on either side of the main deflector and the ventral engineering hull, the other 4 facing aft along the 'spine' and ventral aft of the engineering hull. 4 of these 8 launchers are high-yield, capable of firing any type of Photon and Quantum Torpedo (along with Specialized ordnance such as Tri-Cobalt Torpedo's and Cobalt Thorium Devices) and also with variable probes and drones. The remaining 4 launchers are the launchers that are essentially the same type as those equipped on the Defiant  class of escort and the Akira class heavy cruisers. They are also capable of split fire and nearly any other configurable combat layout needed during combat. In addition to the torpedo launchers the Frontier, like most other Starfleet vessels can mount missile racks to add to it's offensive punch. In the 23rd century, missile types haven't changed in function if not in design. Type 1 Missiles are designed for anti-projectile/fighter usage and are loaded with set packages of anti-matter. Type II are photonic missiles. These types are not usually equipped on any type of Starship, usually reserved for fighters, shuttles and other small craft or escorts. Type IV are heavy ultritium missiles, meant for close in capital ship engagement. Each missile has the explosive yield of about 1.5 of a quantum torpedo and are deadly if caught in a spread.

The aft Saucer is also equipped with an expandable module on a proverbial 'roll bar' that can raise and move into position to serve a variety of functions. Like her Exploratory Cruiser Cousins, the Module can be fitted with the most advanced of Scientific equipment for any number of Missions profiles. During War-time it was specifically designed to equip added Rapid Torpedo launchers, Phasers, and or Missile Racks. Recently the new Chain Reaction Pulsar weapon was fielded and tested by the USS Yorktown against Several Draconan targets, which was subsequently design by the Chief and Theoretical engineers of the Yorktown.**

 * Further information about Projectile Ordnance is hearby classified by Starfleet Intelligence, Executive order 4581.2 Sub section 47*.

Defensive systems consist of Multi-Phasic Regenerative shielding, able to regenerate Shield energy dissipation until the said emitter is destroyed or dislodged from it's housing. The Ablative armor of the vessel, like all PDD vessels is Multi-layered. The First 2 Layers are the Outer and inner skin that is systematically grafted the the Duranium/Tritanium meshed hull. The Outer is placed in explosive hull plating which can be ejected (Up to 50% of it) to increase sublight speed efficiency. The Inner grafts are worked into the standard hull to reinforce systems. The Inner most 'shell' layer spans from the Saucer Command house, back to the rear Engineering and Power Transfer conduits, and is welded with 2 Meter thick Ablative shell in the most vital of Area's; Engine core,  Power systems, Computer Cores and Bio Neural processors, Sub-bridge and ordnance storage bays. This system allows the inner most vital systems to sustain direct hits even if the surrounding hull has been breached. The Frontier incidentally is the largest of Starfleets vessels to be equipped with Ablative Armor. For Internal Security the Ship is protected by an advanced Holo-graphic projection network and Transporter inhibitors placed strategically throughout the ship in case of Shield Failure.

The Para-dynamic Holo projection net is a revolutionary advance in both Holo-graphic and Sensor Decoy technology. It's primary use is to deflect it's own unique warp Signature up to 200 million KM from it's true location, throwing off pursuing craft. It can also be utilized to portray impressions of 'known' species vessels, such as Romulan, Klingon, Cardassian, Borg for obvious purposes.  In close quartered Combat the PDHP net simulates actual Starships in space, portraying fake warp signatures, life signs, power spikes and drops to fool enemy sensors. It also projects sensor data such as impact damage and ship or vehicle destruction to near perfect simulation. Although the most sophisticated Sensor systems and the most experienced of Sensor officers can distinguish inconstancies in the projections, in fast paced fleet engagements a few distracting seconds is all a Skilled Commander needs to take charge of the field.  Like the Prometheus class of vessels, the entire ship is equipped with internal holo-emitters on every deck  for a variety of reasons. This system also distorts the Warp Signature of the Frontier class of vessel or nearby vessels, making the ship look like a random subspace energy phenomenon to long range sensors.

Another proposed but rejected use for the PDHP was for a 'chameleon' type of Cloak. By narrowing the fields of the Holo projectors the skin of the Vessel can be altered to display fooling marks, or in full power output can project an actually hull of a 'larger'  vessels around itself. Coupled with the sensor decoy's and echo displacement such an equipped vessel could disguise itself as an enemy vessel, getting the jump on the opponent or the most sinister of reasons espionage. ASDB, and Federation officials deemed this would Violate the then Treaty of Algeron and quickly informed it's Starfleet commanders of it's limitations. In practice however, the PDHP can be utilized in rather broader matters. With the recent Dominion war, and the fact that Cloaking technology is not what it used to be thanks to the advent of Dominion and War-time allied technologies, the Treaty of Algeron may be even further revised.

The Power systems of the Yorktown can be credited to two inventions, one based on the Brilliant designs of Starfleet Corp. of engineers Commander Ahrix and of one that seemed to have very different roles, the Quantum Torpedo. The T/Mara or Tetryon Plasma Warp system was created based on lost Tymodian technology and SCOE and ASDB design teams. Running on a Specific Mix of Proton/Anti-proton reactions, The Tetyron plasma matrix is fed into the nacelles, generating the warp field. Tetyron plasma radiates at high EM wavelengths, and can produces Sub-space/Gamma ray reaction allowing the ship to further avoid damaging the Spatial Time Continuum and  more efficiently distribute power to the ships systems. Instead of Standard Starship EPS conduits, the TPS conduits of the Frontier class are based in ablative sheaths and increase the overall power efficiency of the vessel to that of 135% over that of a Frontier class equipped with a Standard MARA drive. One of two side effects of the system deals with the seamless interaction with the TPS warp distribution systems and the Overall phaser array allows the Ships phasers to fire and recharge their capacitors faster then other equipped ships. This also allows for greater cool down times and less Capacitor burn outs in combat, allowing the Frontier to outgun most space-borne craft when utilized in full Assault mode.

The Second unique aspect of the T/Mara drives is the invention of the Quantum Flux Collimator units (QFC). Essentially enlarged Quantum Torpedo's, these units measure in size of a Venture class Scout, or about 25 meters long. They are simply Generators, collimating the Zero point energy barrier like it's smaller projectile cousins, but for the purpose of Energy reserves and storage. They are designed to run on the High Energy Tetryon Plasma generated by the Frontier class's warp Engines, constantly storing and generating Power on the most minimum of Power to run. During the high paced Engagements or other Phenomenon and missions, Main power or even Auxiliary and Emergency power reserves can be depleted and shut off at the most inconvenient of times. Due to the Unique nature of the Zero point energy conversion rate it can be activated even when other systems have been completely depleted of power. Since they are constantly charging during normal use the Collimators are used to supplement power during Assault Mode to increase long-term combat efficiency, but is used cautiously. Over dumping of the raw energy of both the Collimators and the Standard engine output can theoretically overload even the TPS conduits, causing massive system failures. It's general practice by the Frontier Commanders to utilize the Collimators only when all other power reserves have been exhausted. If need be, the entire ship can run 24 hours at full warp and functional output with the Warp Engines completely shut off. This is handy during War-time deep space tour duties and functional retreating repairs.

Structurally, the Frontier class of Starship is designed to withstand significant amount of punishment both on it's outer hull and inner priority systems with multiple redundant systems and power modules. This is also assisted by the armor sheathed TPS Conduits as well as the transverse Ablative bulkhead system spread throughout the entire ship. The outer 'ring' of the Saucer section is actually a collection of 6 extractable multi-purpose modules and 2 swappable Impulse housings. This swap out system specially designed for the Frontier class allows for greater mission specific, replaced damaged sections, easy access to inner Saucer sections for Computer core and various other system removals. This overall effect gives the Frontier the advantage of layover at a Dry-dock or Starbase 1/3 less then that of the Comparable Exploratory cruisers and Larger Explorers. This system was found to work field miracles during the Dominion conflict, allowing the Frontier Strike cruisers to be repaired and refitted faster then the Dominion forces could generally incapacitate one of them. This also makes the Frontier one of the most resilient and compatible starships in Starfleets arsenal.

The Standard crew compliment is 450-500 Officers and crew and up to 3000 troops during wartime situations.

The Rogue Wing Special Strike force is permanently based aboard the ship, numbering 124 even in peacetime. They are commanded by Major Noh`vahl`, a Large Mirak and famed Starfleet Rapid Response teams commander, the Rogue Marines were formed during the advent of the Dominion war. Consisting of the Hand picked best of all of Starfleet by Commandant Roberts and Major Nar`, the 1/3 minority of the group consists of former Mercenaries, criminals and other elements of the frontier zones of the known
galaxy. Similar to the French Legions and British counterparts of the North African Campaign in Terra's W.W.II era, Captain Roberts originally conceived the idea during the initial build up of Dominion forces in the Alpha Quadrant in late 2373. Under the theory he'd rather have these people doing some good for other people, instead of their more disreputable life styles, Starfleet grundingly approved of the project. The Stipulations of service in the Rogue Wing is Full Federation citizenship and Pardoning for any past crimes. In essence all sign's get a fresh start required they work for the Federation. Despite their rather shady backdrop, the Rogue Wing Marines are one of the most respected, envied and awed of all mobilized units in Starfleet, if not the entire quadrant. The Subsequent missions they have helped bring about has changed the face of the Federation, crediting their valor and commanders alike.

The Strike cruiser profile was conceived on the premises of Combing the Versatility of the Exploratory cruiser, Expanded Command Facilities, and the Sturdiness of the Heaviest Frigate classes. What they got in the end was a high priced and researched cruiser with the firepower of a Dreadnought. It's main drawbacks were it's price and it's lack of 'pick up' at Sublight speeds, having it's dead mass slowed the inertia curve and made the ship drag a few minutes before making it to full impulse power. This was due to it's unit mass and the Heaviness of the Ablative Armor, normally not equipped on large vessels. This was compensating with the improved dual Luminal Impulse drives on the Saucer and the extra 'SLAM' Impulse booster in the aft of the Saucer, Secondary hull housing.  It's Construction was the most expensive of any of the cruiser classes, surpassing even a Sovereign class in expense. Only 4 vessels were Originally constructed and tested throughout the decade of  the 2370's and none of the vessels were lost as of 2377. This thus far perfect operational record, even through the Dominion and Armada conflicts impressed the highest of Starfleet's brass, considering the construction of several more. This has been pushed back in favor for the Dreadnought/Tactical explorer and Carrier designs, which could perform deeper range missions.

Noteworthy Vessels/Service Records/Encounters: U.S.S. Frontier, NX-74356 (Served in the Draconan operations theater on 2378), U.S.S. Yorktown, NCC-1717-D (Under command of Commodore Kyle Roberts as of Stardate 559182.00 2378) U.S.S. Horizon, NCC-74871
 
 

Orthographic Views/ Frontier class:


 



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