Use of transporters in regions experiencing high levels of electrical or ionic interference can be extremely hazardous. The safest way to transport under such conditions is to have a working transporter on each end of the journey and to beam one subject or objects from one transporter to another. However, using two transporters in the field is not always possible. In these situations the use of pattern enhancers can make transport during difficult conditions much safer. Pattern enhancers serve to boost and stabilize transporter signals used in their vicinity. These devices boost signals transmitted both to and from the ships transporter.
The ultimate in personal transport, the flight vest was created to be safer and more easily used as an option to the rocket boots developed in the late 23rd century. While popular with civilians for both practical and entertainment purposes, Starfleet rarely uses such devices because they require extensive training to use properly and tend to be somewhat fragile and easily damaged.
A flight vest is a personal anti-gravity generator and propulsion device, which allows the wearer to essentially ‘fly’. In a normal class-M atmosphere it has a top speed of 30 kph. The vest can support a maximum of 210 kg, in passengers and cargo, including the mass of the user.
Resembling a slightly bulbous facemask, the gill pack allows air-breathing humanoids finally to be able to achieve the dream of being able to live safely under water. Gill packs extract oxygen from water by breaking down into hydrogen and oxygen. Users can even breathe safely in water too stagnant and polluted to support fish or other water-dwelling life. Gill packs are quite light and non-encumbering, so they are suitable for long-term use on water worlds and by marine researchers who live under water.
Most Federation worlds are safe and law-abiding places. However, there are always exceptions, and many worlds, which do not belong to the Federation, can be extremely hostile and hazardous places to visit. For occasions when the user must travel to potentially dangerous planets, most Federation citizens and sometimes Starfleet personnel choose to carry ‘stunners’. These stunners are similar to Starfleet Type I phasers, but are only capable of using 1-3 settings. Stunners are legal for civilians to own on most Federation words. Starfleet often uses these devices on and off ships to help bolster away teams in guarding their personnel.
A guard drone contains a small anti-gravity propulsion unit, which allows it to move up to 150 kph in a standard atmosphere and accelerate up to 1.5 g in a vacuum. It also has communicator equivalent of a combadge, and a stunner device built-in similar to a type I phaser with three beam settings, as well as wide-beam. A drone also possesses sensors, which allows it to perform short-ranged biological, meteorological, and energy scans equivalent to those of tricorders.
The computer inside the device will accept verbal commands from the user and must be instructed as to the level of security it will provide. Standard protocols call for the drone to stun anyone who attacks or aims a weapon at an operator designated. However, some drones can be instructed to alert the team or the operator if anyone is carrying a weapon nearby or simply stun the persons carrying the weapons. Most models of guard drones contain holographic masking equipment making them invisible, but still detectible by sensors. Variations of this type of device are endless in imagination, including modifications to make them remote sensor drones, capable of dealing with situations where personnel do not wish to leave the ship and investigate a world, hostile or no. These models allow a user to observe the surrounding area, and with holographic technology, completely invisible to natives of a lower technological level than the user. They can also use its sensors and communicators to communicate with natives are necessary. They can be fitted with different types of tricorders, databases, etc to increase their mission profiles.
Starfleet also has a far more dangerous versions of this drone, including the 'Sentinel and ‘Tactical' drone.
As if artillery, missiles, and military vehicles weren't enough of a threat, many forces use a wide variety of combat drones. While technically thought of as Military equipment, Point-Defense Drones are more often used and deployed to large starships, colonial defense nets, and garrison duties throughout the whole of Starfleet. From flying reconnaissance drones not much larger than larger variations of nanites, to combat drones bristling with disruptors, to large point-defense drones which create three-dimensional defense perimeters, drones affect all levels of the battlefield and Starfleet missions as a whole. Most come with anti-grav technology that allows them to fly and maneuver, sophisticated sensor suites with hardened links to the user's communications network, and "genius" computer systems that let them react to changing combat conditions.
The Point-Defense Drone is typically armed by Starfleet with multiple Phaser and Tetryon Pulse Launchers, Missiles, Photon Mortars, Ultritium artillery, armor and shielding.
Size: 4.7 meters in diameter, 3.8 meters in height
Mass: 165.6 kg
Duration: Power planet supplies internal power for over 2 fulls years of extended use, not counting projectile and weaponry recharging
Developed using advanced holographic and replicator technologies, the replicator multi-tool are the ultimate portable tool kit, complimenting the wide variety of engineering tool kits available to Starfleet personnel. The device itself is a comfortable handle, which contains both a replicator unit and force field projectors, which work together to produce small amounts of holodeck matter. This semi-stable matter can be reshaped and formed into almost an infinite variety of shapes and uses. Isolinear chips in this device store patterns of literally hundreds of different tools, from knives, wrenches, and screwdrivers to interphasic alignment couplers and duotronic inverters.